Brain Gremlin

A Sculpting Homework for the University of Applied Sciences Salzburg. We had to pick a Gremlin from either Gremlins or Gremlins 2, take references and make a character sculpt based on them. I took the Brain Gremlin of course, because of I love smart villains with a sophisticated and well toned way of …

Continue reading

Traditional Anim Practice

My results from a one-week workshop in traditional animation at the “Kunst-Sommer Viktring 2016”. Some scans could be better and especially the stop-motion-part could need a lot of work, but this wasn’t meant to be professional anyways. Just some goofing around. I used the programs  Hue Animation and Monkey Jam …

Continue reading

Peonza Libre

My very first character animation! You wanna know when I fell in love with creaing animated movies? This project started it all! It was created for the “MultiMediaProject 1” at the FH Salzburg, MultiMediaArt. A lot could be improved today, but I still cherish this little project because the characters still …

Continue reading

Angsthase

The rabbit character “Angsthase” inspects a spooky manor. The only thing that’s bigger than his fears is his curiosity, Along the way he meets IX, a ghost dog named after the ninth planet of our Solar System. “Angsthase” is a short project in order to test a Hybrid-Animation Look and …

Continue reading

Buckid – Walk and Lift

“Make a character walk in and lift a heavy object”, that was the outline of said practice for the University of Applied Sciences Salzburg, created in 2011. Watch out for the unexpected ending! Buckid is a free rig for Maya by Zubuyer Kaolin. I just animated the character and created the …

Continue reading